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Is the Future of the Gaming Industry in Cloud Gaming?

Cloud gaming or what is commonly known as gaming on demand allows you to play the game over an internet connection with any device without having to hardware high specification or local copy of the game itself.

The game industry is one of the entertainment industries that is getting bigger every year. The more sophisticated the supporting technology, the more gamer in playing the game undergoes a change.

In fact, games used to be played in the form of arcade located in shopping or entertainment areas outside the home. Then, presence console bring the game can be played directly from home. As technology develops, support Internet distance is no longer a problem in playing the game.

The question now is where will the gaming industry go?

There is only one answer, cloud gaming. Ever heard of the term cloud gaming? If you are confused, imagine when you access Netflix or Spotify services, but the content is video games. That’s cloud gaming.

How to work cloud gaming?

All game computing processes are carried out by the server as long as the device is connected to the internet. Your device’s job is just to do stream gameplay videos and send input control to serverso you don’t have to worry about problems graphics cardRAM, heat generated, and other issues.

By using fixed broadband 10Mbps subscription (which usually results in speed actual download minimum 4 Mbps), you can already play the available games smoothly.

History cloud gaming

Draft cloud gaming will always be related to online streaming. Steam is one of the pioneers in introducing the concept of stream through a digital distribution platform developed by Valve Corporation where users can buy and run games on it.

But the first implementation of the service cloud gaming launched by G-cluster in 2004 for the Japanese market. G-cluster itself has demonstrated technology cloud gaming at E3 in 2000 that was able to access game services via Wi-Fi from the device.

Game developer Crytek have also researched the system cloud gaming in 2005 for Crysis, but in 2007 development was stopped because at that time the infrastructure did not support it.

Then, the United States introduced its first service in 2010 through OnLive which allows users to rent or demonstrate games without installing them on their devices.

Unfortunately, at that time the infrastructure and service support were still not evenly distributed, especially for internet speed and latency.

OnLive only lasted two years and ended up selling most of its technology to Sony who also bought a similar service, Gaikai in 2012 and used the technology to develop their streaming product now known as PlayStation Now.

Apart from Steam, online streaming also introduced by EA through origin as platform games that allow users to purchase games for PC and mobile.

Next door competitor, Microsoft also presents Xbox Play Anywhere where gamer can access games with certain titles that are on the Xbox server and also connected to Windows.

There’s even more GeForce NOW as cloud game streaming offered by NVIDIA which was launched on October 1, 2022. Then, here comes Nvidia GRID as the latest creation from Nvidia targeting the cloud gaming in particular.

Google joins the service streaming games in collaboration with Ubisfot through project stream on October 1, 2022.

Finally, Microsoft also inaugurated xCloud project on October 8, 2022 as the future of the game world using the service cloud computing they are Azure.

Cloud gaming in the future

See how Blizzard swerves into the game Diablo: Immortal in mobile. Even though the Diablo series is known to be thick and solid because it presents high graphics and must be played on the internet platform PC or console.

Or Epic Games which allows Fortnite can be played all over platform use features cross-platform hers. There are no more limits in playing the game itself.

READ ALSO: 3 Rumors Circulating About the Release of Playstation 5

Same as mobile gaming which has a growing game market where games can be played by billions of people worldwide through smartphone and tablet, cloud gaming potentially expand the game market to play premium games that can be accessed from any device.

All game developer must also be aware that gaming not a cheap hobby because gamer must buy console and the game itself. Then, PCs offer higher quality but demand high costs as well.

It’s exactly what Microsoft said that the future of gaming is a world where you can play the games you want, with the people you want, whenever, wherever you are, and on any device you choose.

Then, how’s the progress cloud gaming in Indonesia itself?

So far, in Indonesia already present EMAGO and Skyegrid. EMAGO is platform service stream to play games on cloud born from the program startup digital PT Telkom Indonesia, Digital Amoeba.

The price for subscribing to EMAGO is according to the type of package taken, starting from Rp. 50,000 to Rp. 150,000. By paying for the package subscription this, you get unlimited time to access the game on library EMAGO for 30 days.

Currently the EMAGO platform supports PC/Laptop with Windows 7 (or later) operating system with Intel Processor GPU.

Several game titles that can be played on EMAGO such as Dirt Rally, WRC 6, Redout, Red Faction, Star Wars 3, Grid, Moto GP15, Dark Siders, and SW Force.

Meanwhile, Skyegrid is a service game streaming based on multi-platform cloud. Similar to EMAGO, you can play hundreds of PC games available on the Skyegrid shelf via platforms which has been supported as long as connected to the internet.

The game is not emulated or installed on the device, so there is no download or update process. Some of the platforms that currently support Skyegrid are Windows 7, 8, 10 (64bit), Chrome, and Android.

The Skyegrid subscription price itself is IDR 179,000 per month which can be paid via Doku and Paypal with a credit card account or a bank that has collaborated.

For game titles, Skyegrid is superior because it has more than 100 games that will continue to be updated every month. Currently, you can play the most popular games such as Dota 2, GTA V, Paladins, PUBG, Team Fortress 2, and many other licensed indie games.

There are also games that require you to buy them first on Steam which can later be accessed using a platform that supports Skyegrid (including Windows, Mac, Linux, Android, Smart TV).

The point is, presence cloud gaming makes the gaming experience simpler because you don’t need to download or install the game first. Game content will be processed by server and then in-stream directly to devices.